Frequently Asked Questions
The following are a few of the most-commonly asked questions about
What in the world is
is a multi-player game very similar to that of
. A few differences exist. For instance, players on defense can move their ships. Also ships not sunk can have their parts regenerate over a period of time.
Who came up with the name
Alexey. He was unaware that the game was called
. Ever since that point, the name
Why not just stick with the rules of
In order for this project to be a three-person project, our instructor required that we added more "timing issues" to the game.
Cool. I want to play
! How much does it cost?
Um, since this is a school project, it's free. Play away. (The official
Sea Battle Paypal Account
is coming soon, have those credit card numbers ready.)
only works in
? I'm a
supports some of the CSS2 features that we love and use in the game;
does play particularly well in
How many people made
The individuals in the footer made this game possible. Also, we'd like to thank Albert B. for the initial hosting of the game.
I found a bug! Who can fix it?
Email one of the three guys below, one of them will fix it.
Your game is incredibly slow. Do you have any ideas for improvement?
Future work involves rewriting the server using socket programming in C++ instead of with CGI, and the client using COMET instead of AJAX.
Hmm, it's asking me for my username. Are you going to spam me or use my data for demographic purposes?
A username is simply something you can use to identify yourself amongst the other players. So, to be safe, you shouldn't register with your email address or anything else disclosing personal information.
I want to close this FAQ and play
! How do I do so?
and register below to start playing.
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was created as a project for a
Distributed Operating Systems